First-Draft Maps

Or: One way to make a working, editable map for your story, game or campaign.

A while back, I was describing my map-making process to a friend. I really didn’t think much about it, but her eyes got wider and wider. “Where were you six months ago when I was working on my map?! That would have saved me so much trouble!”

To be honest, I’ve been a little embarrassed about my map habit. You have to understand, I’m from a family of engineers. A bonding experience with my grandfather is opening up a CADD program and making a blueprint of one of the venues I work in so that I can map electrical outlets and table placement. It’s just a hobby, and one I don’t pursue enough to consider it an actual skill.

But, as I thought about it, I realized she was right. It’s actually a pretty useful system, especially if you haven’t quite figured out where everything is yet, but like having visuals and working things out by hand.

Here’s what you’ll need:

A sketch of your map. Keep it simple: the shape of your continent, markers for the ocean and some directional symbols. Seriously. Nothing else. I typically use a heavy sort of paper, something made for pastels or paint. The map lasts longer that way!

4-6 sheets of heavy-grade clear plastic. Sheet protectors and binder dividers work well, allowing everything to just be organized in a binder.

Fine-point dry-erase markers, or Sharpies and alcohol wipes.

Bonus content: a package of Post-It page-markers, preferably in neon.

That’s it!

Now, the process.

Label the clear sheets:
Cities/Trade routes
Political/national boundaries
Geography
Smaller towns/local importance

Extra Sheets:
Journey (for quests)
Military
Portals (or other campaign-related things)
Etc (weird magic places, ruins, etc)

Obviously, you can change these as necessary, or scale them down to dungeons or up to planets. The important thing is that you have your outline, and you have layers that you can add or remove as necessary.

Once you’ve labeled stuff, start marking the clear sheets up. For cities, in particular, I like the flags, since they give me a way to make a lot more notes without cluttering the page.

This is particularly useful for those of us who have tendencies to both grand scales and perfectionism. (“But I need the city twenty miles THAT way, but my map will look all scuffed!”) You can erase and rewrite, make notes, or start screaming and furiously black out all your notes in a tantrum without doing much harm. I mean, what?

What’s your trick for making a perfect map?

Writer As Dr. Frankenstein and Willy Loman

Richard Ellis Preston, Jr. is a science fiction writer who loves the zeitgeist of steampunk. Although he grew up in both the United Sates and Canada he prefers to think of himself as British. He attended the University of Waterloo in Ontario, Canada, where he earned an Honors B.A. in English with a Minor in Anthropology. He has lived on Prince Edward Island, excavated a 400 year old Huron Indian skeleton and attended a sperm whale autopsy. Richard currently resides in California.


“There are three rules for writing a novel.  Unfortunately, no one knows what they are.” (W. Somerset Maugham)

Hello.  Today I would like to take a quick, careening run through the writing of my book, seeking and landing the agent and getting the sale.

Every writer knows the agony and the ecstasy.  Yup.  Let’s talk ecstasy.  I am—and so are you—addicted to the brain opium, the seven-percent-solution of what I will call the ‘writer’s vivid-dreaming cinema’ (does that work?  I think so.  Too precious, but it works), those sometimes brief, sometimes lengthier periods of floating euphoria when your story and characters erupt, fully formed, from a hidden cave in your mind; they rush past you in the chariots of a Roman triumph, always threatening to escape, to exit the screen before your frantic fingers can make the capture on the keyboard.  You are nothing but a spectator at that point— a journalist, an eyewitness.  Fear and Despair perch on your shoulders, watching with black eyes, whispering distractions, hoping that you will stumble and the movie will dissolve away, leaving you to miserably struggle to draw juice from the dried lemon-husk of what was once a fruit ripe for the picking.  This ‘vivid dreaming cinema’ is the greatest joy of the writing life.  It is as rare and unexpected as a Tasmanian Wolf sighting in a week of digging fencepost holes, and when it happens you are as euphoric as Dr. Frankenstein, hair wild, lightning-struck, exulting over the beating heart of your newly-born monster.

Jeff describes the moment, the ‘rush,’ wonderfully in Booklife: “…at base, that rush is what it’s all about—about the almost sensual pressure of your fingers on the keyboard or the press of the pen against the notepad, the point at which you stop thinking and you’re channeling something through your fingers and you almost don’t know how you got to that point.”

If I may be brash and adjust (one word) in my Emerson quote from yesterday: “…our story is descending into us from we know not whence…”

So, about my book.  Having pressed the pause button on my Russian trilogy behemoth, I wrote Romulus Buckle and the City of the Founders in three months (first draft), researching along the way, in a high-octane blaze (for me) of creativity.  The speed was part of the release, as if I had swapped an elephant for a racehorse.  Three months after that I had a manuscript that I was happy to submit.  I wanted an agent.  I got out my old, battered, Willy Loman briefcase and my pavement-pounding shoes.  My plan was three-fold.  A decade of screenwriting had earned me a few (and by a few, I mean three) contacts and friends in the book-writing industry, pals who could open a door or two for me at the higher levels and they had all kindly offered to assist.  After that, I would mail the query letters, aiming high at the big agencies and working my way down.  If nobody bit—and you know the odds are always that they won’t—I was ready to self-publish, and I was excited about the prospect of starting out that way.

My best ‘in’ was my longtime pal and highly-successful writer Julie Kenner.  She offered to submit my book to three agents whom she knew and who might be interested in the steampunk subgenre.  Julie read the manuscript and offered one bit of advice, which was to eliminate as much of my up-front exposition and world-building as possible.  Get to the story, she said, and dollop in the background along the way later.  Brilliant advice—and I took most of it.  One of the most common complaints about the book (so far) is that it is something of a slow starter.  I accept that criticism with a nod.  I know that I take my time at the beginning (the first 60 pages)—very much against the conventional wisdom, I guess—but I wanted to introduce my world and my characters in the fashion I felt the story demanded.  If you do read the book, whisper a thank you to Julie for her input—I did eliminate half of the chapters (mostly world-building history) in the beginning and I am glad I did, for that much brick-building was probably intolerable.

Two of the agents rejected the manuscript, but the third one popped.  Julie has an agent named Kim Whalen who works at the large New York-based Trident Media Group.  Julie gave the book to Kim in October of 2011.  Kim does not work with science fiction, so she passed the manuscript on to a freshly minted agent with a brand new Publishing M.A. and a passion for science fiction named Adrienne Lombardo.  Adrienne loved the book and we inked a contract in November.  They say that it is good for a new novelist to be represented by a new, young agent and I could not agree more.  Adrienne made a few small suggestions regarding the manuscript that I agreed with and reworked through December.  She got things rolling quickly in the new year, first submitting the manuscript to her top five or six sci-fi publisher ‘wish list.’  There was some interest and some rejections, but in March of 2012 we got an offer.  Alex Carr, the Senior Acquisition Editor at 47North (Amazon’s new science fiction imprint) tabled a 2-book deal and after some finer-point negotiations, Adrienne and I happily accepted.

Tomorrow I will talk about the editing process and working with Jeff VanderMeer as my development editor on the Romulus Buckle series.  Yesterday was the release day for Romulus Buckle and the City of the Founders, and it was an awful lot of fun for me.  I may tire of the guest blogs and interviews someday, but as a brand new novelist I am finding the process to be fascinating.  Romulus Buckle registered in the #1 position in the Amazon Kindle store Science-Fiction/Steampunk category last night, which was exciting.

 


Steampunk Genesis & The Pillars of Your Private Booklife

Richard Ellis Preston, Jr. is a science fiction writer who loves the zeitgeist of steampunk. Although he grew up in both the United Sates and Canada he prefers to think of himself as British. He attended the University of Waterloo in Ontario, Canada, where he earned an Honors B.A. in English with a Minor in Anthropology. He has lived on Prince Edward Island, excavated a 400 year old Huron Indian skeleton and attended a sperm whale autopsy. Richard currently resides in California.

“What’s a novelist anyway but a little god in pajamas?” (Terry Bisson)

Hello! My name is Richard Ellis Preston, Jr. and my first book, Romulus Buckle & the City of the Founders, comes out today from 47North. They’ve signed me on to guest blog here for the entire week—oh, lucky you, you little devils—and I would first like to thank Jeff, Jeremy and everyone here at Booklifenow.com for this wonderful opportunity. As for you –you’ve wandered into BarCon and plunked down next to me, the guy with the glassy eyes peering at you over a fence of empty Stella bottles, so you know the conversation is going to be all about me. Except now you don’t have to wait until I stagger to the bathroom to make your escape—you can click away at any instant and never dent my fragile ego. If you do decide to stay, order a double scotch and nod as I carry on with the story of how this book was conceived, birthed, raised, finished, shopped, edited, finished again and published, all with an eye to the wisdom abounding in the pages of Jeff VanderMeer’s Booklife. On Monday we will take a look at things after the book has spent a week on the wooden and digital bookshelves, and what I expect and plan to do in the near future.

Where did the idea for Romulus Buckle begin? Many pieces have long floated in the nether corners of my brain. I had always wanted to explore the dynamics of a crew on a ship of war. Believe it or not, I always knew that I would someday write a book with a zebra-striped humanoid alien in it. In 2006 I had turned from screenwriting to novel writing and my first project was an ambitious trilogy set in World War Two Russia. I researched the story heavily, including a trip to Russia where I visited cities and battlefields including St. Petersburg (Leningrad), Moscow, Volgograd (Stalingrad) and Kursk, and interviewed surviving veterans with an interpreter in a little restaurant in Moscow. It is a massive, sprawling project—I really bit off more than I could chew as a first time novelist—and with the second and third books in first draft form and the first book nearly finished, by mid-2011 I found myself bogged down and foundering, losing my enthusiasm. I made a decision—I would box up the Russia project for six months and write something else, something insanely different. I immediately gravitated towards a wartime adventure. I wanted to write something in the vein of the old Saturday afternoon movie serials, something fun, exciting and larger-than-life, akin to Captain Blood, Casablanca, King Solomon’s Mines, Star Wars and Indiana Jones.

This book was going to be my action-adventure playground, so I immediately drew any and every element I loved into it: science fiction, love in the time of war, exotic and foreign lands, the British Empire, World War Two submarine movies and a hodgepodge of other things that get my motor running. This was my witch’s cauldron of epic tales where I would throw in any and all ingredients and produce a magic story stew. Then, of course, I was stuck. Just where, exactly, could one fit all the parts of this bubbling mess into the frame of one cohesive story? Settings involving an 18th century warship, space vessel and submarine failed me miserably. Then a friend of mine named Kevin Turner introduced me to steampunk and I immediately knew that I had found my world (subgenre) to play in. A steampunk (Victorian/Edwardian inspired) zeppelin crew facing an impending war. A post-apocalyptic, snowbound earth with Martians (they aren’t actually Martians, but nobody knows where the aliens came from so the name just sort of stuck). The story was ready to take off. All I had to do was build it.

As we conclude, I’d like to add my personal take (I am a quote collector, forgive me) on the “Pillars of Your Private Booklife” as outlined by Jeff in Booklife: Curiosity, Receptivity, Passion, Imagination, Discipline and Endurance.

Curiosity: I don’t think anyone lacking curiosity could possibly be, or even want to be, an artist. I dislike the advice to “write what you know.” Sure, your writing must source itself from your own intellectual, emotional and spiritual experiences, but if you don’t carry it any further, if you don’t reach out and grasp the world and suck it back in, then you most likely drive off the cliff into an annoying chasm of narrow-mindedness and navel-gazing. I much prefer the ideas of “write what you don’t know,” “write what you want to know,” and, as expressed by Jeff: “write what interests you.” Research is often one of the most exciting parts of writing for me, even though it is pure drudgery at times. Writing about things and places that I want to learn about make the process one of discovery, excitement and magic. “Life must be lived and curiosity kept alive. One must never, for whatever reason, turn his back on life.” (Eleanor Roosevelt)

Receptivity: I try to be willing to open up to all things that are not evil, even if they make me uncomfortable. As Jeff mentions, it will hurt. Opening yourself up to the greatness of other people, their loves and courage is exhilarating, but it also means opening yourself up to their endless fears and tragedies and agonies. No wonder so many great artists go mad. But it has to be this way, because so much of our life flows into us from the outside and in order to reflect and express it we must first absorb it. I love the following quote by Ralph Waldo Emerson (he is referring to the human soul, but I think this also applies directly to the fount of human creativity): “Man is a stream whose source is hidden. Our being is descending into us from we know not whence…”

Passion: If you ain’t got it, it ain’t gonna work. I don’t think anyone becomes a real writer if they don’t desperately need to—who would put up with all of these struggles, self-doubts and rejections if they could avoid it? “When a man’s willing and eager, God joins in.” (Aeschylus)

Imagination: Fuel it. Fuel it. Fuel it. Shake it up. Battle the traps of intellectual passivity and habit, which are the allies of Steven Pressfield’s misanthropic dark lord of resistance (see below). “What is now proved was only once imagined.” (William Blake)

Discipline: Ach, the tough one for me, like most of us. I go through periods of near perfection in terms of my writing schedule, and then I get tripped up and fall back into my old, familiar, bad habits for a while, which infuriates and frustrates me. The enemy of my momentum is identified by Steven Pressfield in The War of Art as “resistance,” a negative anti-genius shadow which he calls “…the most toxic force on the planet.” We have all felt the grip of resistance, sapping our will to work, providing ample reasons and emergencies to deflect us from our writing desk, and felt powerless in its thrall. I battle resistance with many devices, but perhaps the most powerful is remembering that I can regain control. “Remember then: there is only one time that is important—now! It is the most important time because it is the only time when we have any power.” (Leo Tolstoy)

Endurance: Since the day I decided to be a writer, I have written. There have been gaps and wasted hours and despairs, but I have always managed to come back to writing. There are boxes and boxes of type-covered paper in my garage that no one will ever read. Yet, with every effort, I believe that I have gained both in my understanding of life and improved my art. “Life can only be understood backwards, but… it must be lived forward.” (Søren Kierkkegaard) Yeah—I kinda hate that one.